none doing a thing.ĭon't know why i stopped being able to build spike traps. eventually figured it out after building about 10 and 4/5 waves. so all of mine were pointing downwards and not doing squat. when building catapult, there's no help info telling you to press lb/rb to change the catapult direction. i'm guessing it stops spawns in the area - would be nice to be able to see the area somehow after it's built. I think the problem is that the protection thing should probably be in the 1st bit. It's an interesting game, but it's not very fun right now. That's bad enough in the building menu, but it's terrible in combat.Īnyway I quit once I hit the town island. Lastly opening the building or weapon switching menu would have all the options spin around and vibrate for awhile. Please speed up the text or add an intermediate button that instantly shows everything. The dialogue is frustratingly slow, and when I try to speed it up by pressing F that just skips to the next line. Also when the dragon said there was enough time to prepare for the next wave they immediately spawned in. And worse they spawned inside my little base. They would attack the fences instead of being directed into the pit traps as I would expect. Attacking just doesn't feel smooth as I would swing my sword just above or to the side of an enemy. The controls feel laggy and having to build directly besides but still linking it to the mouse direction feels strange. The game right now just feels awkward to play.
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